![]() ![]() Once a sizable community is built, partner with advertising or media firms who are looking for talent to develop virtual reality and related content.Gamification of content may be another way forward to appeal to a wider set of people.autonomously create highlights of footage to capture only the most “intense” moments. Invest in machine learning algorithms that can make the process of content capture and video creation seamless and convenient e.g.Further strengthen the community by partnering with professional athletes who will use the VR camera and platform to connect with fans and broadcast their sporting experiences.Consider volumetric capture, a setup in which cameras are arranged facing inward to record sporting or musical events, among others, which can be shared on its platform.Add additional functionality to cameras such as live streaming which may lead to increased user interaction forming even stronger network effects.Allow users to share and engage with other people’s content to build a community on its “Showroom” platform.There are a few ways in which I feel Vuze could move ahead Throughout our DIGIT course we have seen several examples of companies creating and capturing significant value via platforms that are used to connect users with each other or with companies seeking crowd sourced ideas. While the company CEO suggests they are getting interest from consumers and “prosumers”, it remains to be seen whether their expectations match demand. Given the price point, and hardware and software capability, I feel Vuze can appeal to a broader audience than incumbents such as GoPro and Nokia that only offer VR cameras priced in the thousands of dollars. Vuze charges $799 for its portable VR camera which includes access to the Vuze Studio and glasses. The range of products will allow for a large amount of content creation and eventually a complete VR communication ecosystem. In the coming months, the company will launch additional products such as a mini tripod and VR Smartphone headset – developed in partnership with Homido. Users can also watch and download Vuze generated content either in 2D or 3D format via the Vuze “Showroom” platform. To supplement the Vuze camera, Humaneyes created the Vuze Studio which is a software suite for editing content and stitching video. The device integrates 8 cameras in 4 pairs around the perimeter of its flat square shaped head and is able to shoot 4K 360 degree virtual reality video with multi directional stereo sound recording. Vuze claims to be the world’s first 3D 360 degree spherical virtual reality camera which is easy to use via the cameras single click point and shoot interface. The Vuze will be available soon for $799.Pathways to a Just Digital Future Watch this tech inequality series featuring scholars, practitioners, & activists Stitching and editing of recorded footage is done in the Vuze Studio software on a PC or Mac and final results can be viewed on the included VR headset that is compatible with most smartphones. The app also allows for management of footage that has already been saved on the microSD card and for a preview of the final video. The camera is operated via a single button on the device and settings can be changed via the Vuze App on any smartphone. Each lens covers a 120 degree angle of view horizontally and 180 degree vertically.Ī standard tripod mount allows for easy mounting to any camera support, including the combined tripod/grip that comes in the package. Of course you can also record standard 2D footage at a 4K output resolution and 30 frames per second. The camera uses 8 Full-HD cameras with wide-angle lenses that are arranged in pairs on the corners of the device to record 360 degree video in 3D. ![]() At HumanEyes Technologies' Photokina booth we had the chance to look at some of the first production models of the Vuze VR 3D 360 degree cam, first announced at the Cannes Festival in May. ![]()
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